Files
SWBF2-Classic-Msh-Viewer/MeshViewerQt/Resources/TextureShader.frag
Anakin 53ac8c3e5b copied from the old Ppoject:
shaders,
object class
Modified to use better names and use Qt things
2016-12-11 17:46:22 +01:00

12 lines
120 B
GLSL

#version 450
// Input
in vec2 UV;
// Output
out vec4 color;
void main()
{
color = texture(textureSampler, UV).rgb;
}