fixed rotation problem
This commit is contained in:
@@ -59,6 +59,7 @@ void GeometryEngine::loadFile(const char* filePath)
|
||||
new_info.size = segmentIterator->indices.size();
|
||||
new_info.textureIndex = segmentIterator->textureIndex;
|
||||
new_info.modelMatrix = modelIterator->m4x4Translation;
|
||||
new_info.modelMatrix.rotate(modelIterator->quadRotation);
|
||||
|
||||
// add offset to indices
|
||||
for (auto& it : segmentIterator->indices)
|
||||
|
||||
Reference in New Issue
Block a user