cloth stores the data in vectors, too;

removed the old unused code
This commit is contained in:
Anakin
2016-11-20 13:09:02 +01:00
parent 9ac1a25954
commit f81f03353d
4 changed files with 23 additions and 91 deletions

View File

@@ -17,7 +17,7 @@ int main(int argc, char** argv)
else
scene = OpenGLController::getInstance();
scene->loadMsh("..\\Release\\Msh\\cubeTex.msh");
scene->loadMsh("..\\Release\\Msh\\cluster.msh");
do {
scene->updateScene();