using c++11 loops,

reading bbox for each geom,
added some TODO
use the bbox information
This commit is contained in:
Anakin
2016-11-28 14:04:09 +01:00
parent 5ab2f2eaf9
commit ef2c341a1a
4 changed files with 81 additions and 72 deletions

View File

@@ -17,7 +17,7 @@ int main(int argc, char** argv)
else
scene = OpenGLController::getInstance();
scene->loadMsh("..\\Release\\Msh\\quadPoly.msh");
scene->loadMsh("..\\Release\\Msh\\multiModTex.msh");
do {
scene->updateScene();