using c++11 loops,
reading bbox for each geom, added some TODO use the bbox information
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@@ -109,6 +109,7 @@ void OpenGLController::processInit()
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void OpenGLController::deleteVectors()
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{
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//TODO: does .clear() work, too??
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if (vModels != NULL)
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{
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while (!vModels->empty())
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