fasten code,

fixed vertex crash,
still crashes while getting UV data,
vertex are not displayed correctly
This commit is contained in:
Anakin
2016-10-16 16:50:20 +02:00
parent 9700638548
commit e583c361ec
4 changed files with 85 additions and 28 deletions

View File

@@ -9,7 +9,7 @@
int main(int argc, char** argv)
{
//goto openGL;
goto openGL;
try {
Object obj("..\\Release\\Msh\\cube.msh");