read tx1d tx2d tx3d texture names and print to info window
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README.md
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README.md
@@ -13,11 +13,9 @@ Feel free to use my code the way you like. But remember i used some public libra
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licence, too.
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### To Do
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- optional display bones, shadow, collision,...
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- integrate into a software:
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-> list all msh under a directory,
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-> display shadows,
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-> display colisions,
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-> lights,
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-> handle render flags,
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- normal map,
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- list all msh in a directory
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- glow/emissive
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- optional display bones, shadow, collision
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- change pose
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- animation
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