read tx1d tx2d tx3d texture names and print to info window
This commit is contained in:
@@ -210,17 +210,37 @@ void MainWindow::setFileInfo(QString name, QVector<Material>* materials, int ver
|
||||
m_fileInfo += QByteArray::number(triangle);
|
||||
m_fileInfo += "<detail>";
|
||||
|
||||
//TODO: mark not opened textures
|
||||
//TODO: add more information
|
||||
for (auto& it : *materials)
|
||||
{
|
||||
m_fileInfo += it.name;
|
||||
m_fileInfo += "\n";
|
||||
|
||||
m_fileInfo += "TX0D:\t\t";
|
||||
if (it.texture == NULL)
|
||||
if (it.tx0d.isEmpty())
|
||||
m_fileInfo += "-";
|
||||
m_fileInfo += it.textureName;
|
||||
else
|
||||
m_fileInfo += it.tx0d;
|
||||
m_fileInfo += "\n";
|
||||
|
||||
m_fileInfo += "TX1D:\t\t";
|
||||
if (it.tx1d.isEmpty())
|
||||
m_fileInfo += "-";
|
||||
else
|
||||
m_fileInfo += it.tx1d;
|
||||
m_fileInfo += "\n";
|
||||
|
||||
m_fileInfo += "TX2D:\t\t";
|
||||
if (it.tx2d.isEmpty())
|
||||
m_fileInfo += "-";
|
||||
else
|
||||
m_fileInfo += it.tx2d;
|
||||
m_fileInfo += "\n";
|
||||
|
||||
m_fileInfo += "TX3D:\t\t";
|
||||
if (it.tx3d.isEmpty())
|
||||
m_fileInfo += "-";
|
||||
else
|
||||
m_fileInfo += it.tx3d;
|
||||
m_fileInfo += "\n";
|
||||
|
||||
m_fileInfo += "Flags:\t\t";
|
||||
|
||||
Reference in New Issue
Block a user