removed unused files,
removed unused functions, removed unused variables, reduced dynamic stack memory (there was too much allocated), moved some code around into better place, implemented destructor (there is still a std::_face_node left on the stack when the program is done),
This commit is contained in:
@@ -48,9 +48,6 @@ private:
|
||||
// ==============================
|
||||
|
||||
// data
|
||||
std::vector<GLfloat> vfVertices;
|
||||
std::vector<GLfloat> vfUV;
|
||||
std::uint32_t ui32MeshSize;
|
||||
std::vector<Modl*> vModels;
|
||||
|
||||
// transformation ===============
|
||||
|
||||
Reference in New Issue
Block a user