text in FileInfoWindow can be marked and copied,
code cleaning
This commit is contained in:
@@ -1,23 +1,20 @@
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#include "..\Header\OglViewerWidget.h"
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#include "..\Header\MainWindow.h"
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#include <QMouseEvent>
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#include <QDropEvent>
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#include <QMimeData>
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#include <math.h>
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#include <iostream>
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#define DEFAULT_Z_DISTANCE -4.0
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/////////////////////////////////////////////////////////////////////////
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// public constructor/destructor
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// constructor/destructor
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OglViewerWidget::OglViewerWidget(QWidget *parent)
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: QOpenGLWidget(parent)
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, m_dataEngine(0)
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{
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setFocus();
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m_translation.setZ(DEFAULT_Z_DISTANCE);
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setAcceptDrops(true);
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m_settings = new SettingsWindow(m_backgroundColorOff.toVector3D() * 255, m_backgroundColorOn.toVector3D() * 255, m_light.intensities * 255, true, m_light.ambientCoefficient, m_light.attenuationFactor, 1, this);
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@@ -42,7 +39,135 @@ OglViewerWidget::~OglViewerWidget()
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/////////////////////////////////////////////////////////////////////////
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// protected functions
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// functions
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void OglViewerWidget::initShaders()
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{
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// Compile vertex shader
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if (!m_program.addShaderFromSourceFile(QOpenGLShader::Vertex, ":/shaders/vshader.glsl"))
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close();
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// Compile fragment shader
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if (!m_program.addShaderFromSourceFile(QOpenGLShader::Fragment, ":/shaders/fshader.glsl"))
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close();
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// Link shader pipeline
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if (!m_program.link())
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close();
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// Bind shader pipeline for use
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if (!m_program.bind())
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close();
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}
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void OglViewerWidget::setConnections()
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{
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connect(m_dataEngine, &GeometryEngine::requestResetView, this, &OglViewerWidget::resetView);
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connect(parentWidget(), SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(this, SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(m_dataEngine, SIGNAL(sendMessage(QString, int)), parentWidget(), SLOT(printMessage(QString, int)));
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connect(m_dataEngine, SIGNAL(requestUpdate()), this, SLOT(update()));
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connect(m_dataEngine, SIGNAL(sendFileInfo(QString, QVector<Material>*, int, int)), parentWidget(), SLOT(setFileInfo(QString, QVector<Material>*, int, int)));
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}
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void OglViewerWidget::resetView()
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{
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m_rotation = QQuaternion();
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m_translation = { 0.0, 0.0, DEFAULT_Z_DISTANCE };
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m_zSpeed = 1;
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update();
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}
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void OglViewerWidget::updateLightPosition()
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{
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QMatrix4x4 rotateBack;
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rotateBack.rotate(m_rotation.inverted());
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QVector3D cameraPosition = rotateBack * (-m_translation);
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m_light.position.setX(cameraPosition.x());
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m_light.position.setY(cameraPosition.y());
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m_light.position.setZ(cameraPosition.z());
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}
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// OpenGL ///////////////////////////////////////////////////////////////
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void OglViewerWidget::initializeGL()
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{
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initializeOpenGLFunctions();
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initShaders();
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// Enable depth buffer
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glEnable(GL_DEPTH_TEST);
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//TODO: make this optional
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// Enable back face culling
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//glEnable(GL_CULL_FACE);
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// Enable transparency
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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m_dataEngine = new GeometryEngine(this);
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setConnections();
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}
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void OglViewerWidget::resizeGL(int w, int h)
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{
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// Calculate aspect ratio
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qreal aspect = qreal(w) / qreal(h ? h : 1);
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// Set near plane to 3.0, far plane to 7.0, field of view 45 degrees
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const qreal zNear = 0.1, zFar = 100.0, fov = 45.0;
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// Reset projection
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m_projection.setToIdentity();
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// Set perspective projection
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m_projection.perspective(fov, aspect, zNear, zFar);
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}
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void OglViewerWidget::paintGL()
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{
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// set background color, last value is dirtybit
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if (m_lightOn && m_backgroundColorOn[3] == 1.0)
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{
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glClearColor(m_backgroundColorOn[0], m_backgroundColorOn[1], m_backgroundColorOn[2], 0.0000f);
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m_backgroundColorOn[3] = 0.0;
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}
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else if (!m_lightOn && m_backgroundColorOff[3] == 1.0)
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{
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glClearColor(m_backgroundColorOff[0], m_backgroundColorOff[1], m_backgroundColorOff[2], 0.0000f);
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m_backgroundColorOff[3] = 0.0;
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}
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// Clear color and depth buffer
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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// Calculate view transformation
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QMatrix4x4 view;
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view.translate(m_translation);
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view.rotate(m_rotation);
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// Set view-projection matrix
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m_program.setUniformValue("vp_matrix", m_projection * view);
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// Set Light values
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m_program.setUniformValue("b_light", m_lightOn);
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m_program.setUniformValue("light.position", m_light.position);
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m_program.setUniformValue("light.intensities", m_light.intensities);
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m_program.setUniformValue("light.attenuationFactor", m_light.attenuationFactor);
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m_program.setUniformValue("light.ambientCoefficient", m_light.ambientCoefficient);
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// Set camera position
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QMatrix4x4 rotateBack;
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rotateBack.rotate(m_rotation.inverted());
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m_program.setUniformValue("cameraPosition", rotateBack * (-m_translation));
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// Draw cube geometry
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m_dataEngine->drawGeometry(&m_program, m_wireframe);
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}
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// Inputs ///////////////////////////////////////////////////////////////
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void OglViewerWidget::mousePressEvent(QMouseEvent *e)
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{
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@@ -74,11 +199,13 @@ void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
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// update the new position
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m_mouse.position = QVector2D(e->localPos());
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// calculate the rotation axis and rotate
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// calculate the rotations depending on the active axis
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// XYZ
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if (m_rotDirections.x && m_rotDirections.y && m_rotDirections.z)
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{
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m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(diff.y(), diff.x(), 0.0).normalized(), diff.length() * 0.5) * m_rotation;
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}
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// XY
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else if (m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
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{
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@@ -96,18 +223,22 @@ void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
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m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
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}
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// X
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else if (m_rotDirections.x && !m_rotDirections.y && !m_rotDirections.z)
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{
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m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 1.0, 0.0).normalized(), diff.x() * 0.5) * m_rotation;
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}
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// Y
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else if (!m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
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{
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m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(1.0, 0.0, 0.0).normalized(), diff.y() * 0.5) * m_rotation;
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}
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// Z
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else if (!m_rotDirections.x && !m_rotDirections.y && m_rotDirections.z)
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{
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m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 0.0, 1.0).normalized(), diff.x() * 0.5) * m_rotation;
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}
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// XZ
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else if (m_rotDirections.x && !m_rotDirections.y && m_rotDirections.z)
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{
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float pitch, yaw, roll;
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@@ -117,6 +248,7 @@ void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
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m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
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}
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// YZ
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else if (!m_rotDirections.x && m_rotDirections.y && m_rotDirections.z)
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{
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float pitch, yaw, roll;
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@@ -132,7 +264,6 @@ void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
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m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
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}
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// request an update
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update();
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}
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@@ -158,20 +289,6 @@ void OglViewerWidget::wheelEvent(QWheelEvent *e)
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update();
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}
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void OglViewerWidget::dragEnterEvent(QDragEnterEvent *e)
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{
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if (e->mimeData()->hasUrls())
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if(e->mimeData()->urls().size() == 1)
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if(e->mimeData()->urls().first().toLocalFile().endsWith(".msh"))
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e->acceptProposedAction();
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}
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void OglViewerWidget::dropEvent(QDropEvent * e)
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{
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emit loadFile(e->mimeData()->urls().first().toLocalFile());
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}
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void OglViewerWidget::keyPressEvent(QKeyEvent *e)
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{
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if (e->key() == Qt::Key_Space)
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@@ -200,147 +317,27 @@ void OglViewerWidget::keyPressEvent(QKeyEvent *e)
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}
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}
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void OglViewerWidget::initializeGL()
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void OglViewerWidget::dragEnterEvent(QDragEnterEvent *e)
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{
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initializeOpenGLFunctions();
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//glClearColor(0.5000f, 0.8000f, 1.0000f, 0.0000f);
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initShaders();
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// Enable depth buffer
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glEnable(GL_DEPTH_TEST);
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// Enable back face culling
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//glEnable(GL_CULL_FACE);
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// Enable transparency
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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m_dataEngine = new GeometryEngine(this);
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setConnections();
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}
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void OglViewerWidget::resizeGL(int w, int h)
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{
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// Calculate aspect ratio
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qreal aspect = qreal(w) / qreal(h ? h : 1);
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// Set near plane to 3.0, far plane to 7.0, field of view 45 degrees
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const qreal zNear = 0.1, zFar = 100.0, fov = 45.0;
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// Reset projection
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m_projection.setToIdentity();
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// Set perspective projection
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m_projection.perspective(fov, aspect, zNear, zFar);
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}
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void OglViewerWidget::paintGL()
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{
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if (m_lightOn && m_backgroundColorOn[3] == 1.0)
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{
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glClearColor(m_backgroundColorOn[0], m_backgroundColorOn[1], m_backgroundColorOn[2], 0.0000f);
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m_backgroundColorOn[3] = 0.0;
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}
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else if(!m_lightOn && m_backgroundColorOff[3] == 1.0)
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{
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glClearColor(m_backgroundColorOff[0], m_backgroundColorOff[1], m_backgroundColorOff[2], 0.0000f);
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m_backgroundColorOff[3] = 0.0;
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}
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// Clear color and depth buffer
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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// Calculate model view transformation
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QMatrix4x4 view;
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view.translate(m_translation);
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view.rotate(m_rotation);
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// Set view-projection matrix
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m_program.setUniformValue("vp_matrix", m_projection * view);
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// Set Light values
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m_program.setUniformValue("b_light", m_lightOn);
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m_program.setUniformValue("light.position", m_light.position);
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m_program.setUniformValue("light.intensities", m_light.intensities);
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m_program.setUniformValue("light.attenuationFactor", m_light.attenuationFactor);
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m_program.setUniformValue("light.ambientCoefficient", m_light.ambientCoefficient);
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// Set camera position
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QMatrix4x4 rotateBack;
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rotateBack.rotate(m_rotation.inverted());
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m_program.setUniformValue("cameraPosition", rotateBack * (-m_translation));
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// Draw cube geometry
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m_dataEngine->drawGeometry(&m_program, m_wireframe);
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}
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/////////////////////////////////////////////////////////////////////////
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// private functions
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void OglViewerWidget::initShaders()
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{
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// Compile vertex shader
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if (!m_program.addShaderFromSourceFile(QOpenGLShader::Vertex, ":/shaders/vshader.glsl"))
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close();
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// Compile fragment shader
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if (!m_program.addShaderFromSourceFile(QOpenGLShader::Fragment, ":/shaders/fshader.glsl"))
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close();
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// Link shader pipeline
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if (!m_program.link())
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close();
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// Bind shader pipeline for use
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if (!m_program.bind())
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close();
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}
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void OglViewerWidget::setConnections()
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{
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connect(m_dataEngine, &GeometryEngine::requestResetView, this, &OglViewerWidget::resetView);
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connect(parentWidget(), SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(this, SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(m_dataEngine, SIGNAL(sendMessage(QString, int)), parentWidget(), SLOT(printMessage(QString, int)));
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connect(m_dataEngine, SIGNAL(requestUpdate()), this, SLOT(update()));
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connect(m_dataEngine, SIGNAL(sendFileInfo(QString, QVector<Material>*, int, int)), parentWidget(), SLOT(setFileInfo(QString, QVector<Material>*, int, int)));
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if (e->mimeData()->hasUrls())
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if(e->mimeData()->urls().size() == 1)
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if(e->mimeData()->urls().first().toLocalFile().endsWith(".msh"))
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e->acceptProposedAction();
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}
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void OglViewerWidget::updateLightPosition()
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void OglViewerWidget::dropEvent(QDropEvent * e)
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{
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QMatrix4x4 rotateBack;
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rotateBack.rotate(m_rotation.inverted());
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QVector3D cameraPosition = rotateBack * (-m_translation);
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m_light.position.setX(cameraPosition.x());
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m_light.position.setY(cameraPosition.y());
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m_light.position.setZ(cameraPosition.z());
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}
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/////////////////////////////////////////////////////////////////////////
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// private slots
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void OglViewerWidget::resetView()
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{
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m_rotation = QQuaternion();
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m_translation = { 0.0, 0.0, DEFAULT_Z_DISTANCE };
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m_zSpeed = 1;
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update();
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emit loadFile(e->mimeData()->urls().first().toLocalFile());
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}
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/////////////////////////////////////////////////////////////////////////
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// public slots
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void OglViewerWidget::changeDirection(int direction)
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void OglViewerWidget::toggleAxis(int axis)
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{
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switch (direction)
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switch (axis)
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{
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case 1:
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m_rotDirections.x = !m_rotDirections.x;
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@@ -356,13 +353,13 @@ void OglViewerWidget::changeDirection(int direction)
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void OglViewerWidget::toggleWireframe()
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{
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m_wireframe = 1 - m_wireframe;
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m_wireframe = !m_wireframe;
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update();
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}
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void OglViewerWidget::toggleLight()
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{
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m_lightOn = 1 - m_lightOn;
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m_lightOn = !m_lightOn;
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if (m_lightOn)
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{
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@@ -373,6 +370,7 @@ void OglViewerWidget::toggleLight()
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{
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m_backgroundColorOff[3] = 1.0;
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}
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update();
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}
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Reference in New Issue
Block a user