texture now is correctly displayed

This commit is contained in:
Anakin
2016-10-23 15:38:47 +02:00
parent 4f52510ff9
commit 6d5489a96c
3 changed files with 4 additions and 30 deletions

View File

@@ -12,7 +12,7 @@ int main(int argc, char** argv)
goto openGL;
try {
Object obj("..\\Release\\Msh\\cube.msh");
Object obj("..\\Release\\Msh\\cubeTex.msh");
}
catch (std::invalid_argument e)
{