evaluate most of MODL chunk,
missing GEOM chunk,
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@@ -9,6 +9,8 @@
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int main(int argc, char** argv)
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{
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//goto openGL;
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try {
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Object obj("..\\Release\\Msh\\cube.msh");
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}
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@@ -21,6 +23,9 @@ int main(int argc, char** argv)
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return 0;
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openGL:
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OpenGLController *scene = OpenGLController::getInstance();
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scene->loadMsh("test.msh");
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