include all parent modelmatrices

This commit is contained in:
Anakin
2016-11-12 11:54:44 +01:00
parent 15743e11fa
commit 2524971d19
4 changed files with 19 additions and 7 deletions

View File

@@ -20,8 +20,7 @@ int main(int argc, char** argv)
else
scene = OpenGLController::getInstance();
scene->loadMsh("..\\Release\\Msh\\multiModTex.msh");
//scene->loadMsh("..\\Release\\Msh\\cubeTex.msh");
scene->loadMsh("..\\Release\\Msh\\structured.msh");
do {
scene->updateScene();