removed unused things from FileInterface
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@@ -8,6 +8,14 @@ struct ChunkHeader {
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std::streampos position;
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};
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enum ModelTyp {
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null,
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dynamicMesh,
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cloth,
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bone,
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staticMesh,
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shadowMesh = 6
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};
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class MshFile : public FileInterface
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{
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@@ -16,6 +24,9 @@ public:
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virtual ~MshFile();
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private:
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ModelTyp m_currentType = ModelTyp::null;
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std::int32_t m_currentRenderFlag = -1;
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virtual void import() Q_DECL_OVERRIDE Q_DECL_FINAL;
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void loadChunks(std::list<ChunkHeader*> &destination, std::streampos start, const std::uint32_t length);
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