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itdominator/SWBF-msh-Blender-IO
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78 Commits 3 Branches 12 Tags
8a20c3813225adb545cb536dfd3cfce9bdd711b4
Commit Graph

7 Commits

Author SHA1 Message Date
William Herald Snyder
57909f758f Animations importing with expected rotation conversion issues 2020-12-05 04:11:12 -05:00
William Herald Snyder
c0c978af8b Bone parenting fixed, anm2 reading, menu option for anim import 2020-12-05 00:53:59 -05:00
Will Snyder
440a3e7300 MSH reader no longer reads up to the next multiple of 4, since files exported with ZETools seem not to abide by that rule. It doesn't matter if files are exported with this behavior, since the reading code now skips bytes until a known header is found, instead of just reading the next header blindly. Teancum's highsinger and xizor now importing just fine. 2020-12-03 23:15:25 -05:00
Will Snyder
3dda2a0d77 STRP importing, Teancum's highsinger and xizor break implying adaptations needed for ZETools-exported MSHs 2020-12-04 03:33:46 -05:00
William Herald Snyder
8273e01167 Correct skeleton imports, though what to do with re-parenting and skeleton impurities such as effector nulls still uncertain 2020-11-29 23:10:14 -05:00
William Herald Snyder
706c32431d msh_reader refined, more chunks implemented 2020-11-23 11:48:07 -05:00
William Herald Snyder
152b22feb9 MSH scene reading draft, no blender conversion yet 2020-10-23 14:28:53 -04:00
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