add Apply Modifiers export property

This commit is contained in:
SleepKiller
2019-11-20 19:18:49 +13:00
parent a3a824fe9c
commit f3cbc90651
4 changed files with 19 additions and 5 deletions

View File

@@ -44,7 +44,7 @@ class Scene:
materials: Dict[str, Material] = field(default_factory=dict)
models: List[Model] = field(default_factory=list)
def create_scene(generate_triangle_strips: bool) -> Scene:
def create_scene(generate_triangle_strips: bool, apply_modifiers: bool) -> Scene:
""" Create a msh Scene from the active Blender scene. """
scene = Scene()
@@ -53,7 +53,7 @@ def create_scene(generate_triangle_strips: bool) -> Scene:
scene.materials = gather_materials()
scene.models = gather_models()
scene.models = gather_models(apply_modifiers=apply_modifiers)
scene.models = sort_by_parent(scene.models)
if generate_triangle_strips: