Skeleton related functions separated into msh_skeleton_utilities + CollisionPrimProperties added for imported primitives that don't have proper names + misc changes to avoid circular imports + minor refactors
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@@ -18,6 +18,8 @@ class Rendertype(Enum):
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NORMALMAPPED_ENVMAPPED = 26
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NORMALMAPPED = 27
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NORMALMAPPED_TILED_ENVMAP = 29
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# Placeholders to avoid crashes/import-export inconsistencies
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OTHER_1 = 1
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OTHER_2 = 2
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OTHER_4 = 4
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