Skeleton related functions separated into msh_skeleton_utilities + CollisionPrimProperties added for imported primitives that don't have proper names + misc changes to avoid circular imports + minor refactors

This commit is contained in:
William Herald Snyder
2022-01-18 15:16:49 -05:00
parent bae32bdfe4
commit dce3f4e498
17 changed files with 469 additions and 347 deletions

View File

@@ -18,6 +18,8 @@ class Rendertype(Enum):
NORMALMAPPED_ENVMAPPED = 26
NORMALMAPPED = 27
NORMALMAPPED_TILED_ENVMAP = 29
# Placeholders to avoid crashes/import-export inconsistencies
OTHER_1 = 1
OTHER_2 = 2
OTHER_4 = 4