Create mesh object for any model with geometry regardless of type + triangle strip winding order bugfix
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@@ -122,7 +122,7 @@ def extract_models(scene: Scene, materials_map : Dict[str, bpy.types.Material])
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new_obj = None
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if model.model_type == ModelType.STATIC or model.model_type == ModelType.SKIN or model.model_type == ModelType.SHADOWVOLUME:
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if model.geometry:
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new_obj = model_to_mesh_object(model, scene, materials_map)
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