add "Generate Triangle Strips" option to enable faster .msh iteration
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@@ -44,7 +44,7 @@ class Scene:
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materials: Dict[str, Material] = field(default_factory=dict)
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models: List[Model] = field(default_factory=list)
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def create_scene() -> Scene:
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def create_scene(generate_triangle_strips: bool) -> Scene:
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""" Create a msh Scene from the active Blender scene. """
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scene = Scene()
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@@ -55,7 +55,14 @@ def create_scene() -> Scene:
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scene.models = gather_models()
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scene.models = sort_by_parent(scene.models)
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scene.models = create_models_triangle_strips(scene.models)
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if generate_triangle_strips:
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scene.models = create_models_triangle_strips(scene.models)
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else:
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for model in scene.models:
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if model.geometry:
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for segment in model.geometry:
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segment.triangle_strips = segment.triangles
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if has_multiple_root_models(scene.models):
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scene.models = reparent_model_roots(scene.models)
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