add 'Export Target' property

This commit is contained in:
SleepKiller
2020-01-06 17:08:36 +13:00
parent 8f24e4914e
commit 6e322d78bf
4 changed files with 70 additions and 6 deletions

View File

@@ -44,7 +44,7 @@ class Scene:
materials: Dict[str, Material] = field(default_factory=dict)
models: List[Model] = field(default_factory=list)
def create_scene(generate_triangle_strips: bool, apply_modifiers: bool) -> Scene:
def create_scene(generate_triangle_strips: bool, apply_modifiers: bool, export_target: str) -> Scene:
""" Create a msh Scene from the active Blender scene. """
scene = Scene()
@@ -53,7 +53,7 @@ def create_scene(generate_triangle_strips: bool, apply_modifiers: bool) -> Scene
scene.materials = gather_materials()
scene.models = gather_models(apply_modifiers=apply_modifiers)
scene.models = gather_models(apply_modifiers=apply_modifiers, export_target=export_target)
scene.models = sort_by_parent(scene.models)
if generate_triangle_strips: