add 'Export Target' property

This commit is contained in:
SleepKiller
2020-01-06 17:08:36 +13:00
parent 8f24e4914e
commit 6e322d78bf
4 changed files with 70 additions and 6 deletions

View File

@@ -3,6 +3,7 @@
import bpy
import math
from enum import Enum
from typing import List, Set, Dict, Tuple
from itertools import zip_longest
from .msh_model import *
@@ -13,7 +14,7 @@ SKIPPED_OBJECT_TYPES = {"LATTICE", "CAMERA", "LIGHT", "SPEAKER", "LIGHT_PROBE"}
MESH_OBJECT_TYPES = {"MESH", "CURVE", "SURFACE", "META", "FONT", "GPENCIL"}
MAX_MSH_VERTEX_COUNT = 32767
def gather_models(apply_modifiers: bool) -> List[Model]:
def gather_models(apply_modifiers: bool, export_target: str) -> List[Model]:
""" Gathers the Blender objects from the current scene and returns them as a list of
Model objects. """
@@ -22,7 +23,7 @@ def gather_models(apply_modifiers: bool) -> List[Model]:
models_list: List[Model] = []
for uneval_obj in bpy.context.scene.objects:
for uneval_obj in select_objects(export_target):
if uneval_obj.type in SKIPPED_OBJECT_TYPES and uneval_obj.name not in parents:
continue
@@ -276,6 +277,49 @@ def check_for_bad_lod_suffix(obj: bpy.types.Object):
if name.endswith(f"_lod{i}"):
raise RuntimeError(failure_message)
def select_objects(export_target: str) -> List[bpy.types.Object]:
""" Returns a list of objects to export. """
if export_target == "SCENE" or not export_target in {"SELECTED", "SELECTED_WITH_CHILDREN"}:
return list(bpy.context.scene.objects)
objects = list(bpy.context.selected_objects)
added = {obj.name for obj in objects}
if export_target == "SELECTED_WITH_CHILDREN":
children = []
def add_children(parent):
nonlocal children
nonlocal added
for obj in bpy.context.scene.objects:
if obj.parent == parent and obj.name not in added:
children.append(obj)
added.add(obj.name)
add_children(obj)
for obj in objects:
add_children(obj)
objects = objects + children
parents = []
for obj in objects:
parent = obj.parent
while parent is not None:
if parent.name not in added:
parents.append(parent)
added.add(parent.name)
parent = parent.parent
return objects + parents
def convert_vector_space(vec: Vector) -> Vector:
return Vector((-vec.x, vec.z, vec.y))