Basic reading/writing

This commit is contained in:
Will Snyder
2020-11-29 20:27:46 -05:00
11 changed files with 832 additions and 18 deletions

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@@ -6,7 +6,7 @@ from typing import List, Dict
from copy import copy
import bpy
from mathutils import Vector
from .msh_model import Model, Animation
from .msh_model import Model
from .msh_model_gather import gather_models
from .msh_model_utilities import sort_by_parent, has_multiple_root_models, reparent_model_roots, get_model_world_matrix
from .msh_model_triangle_strips import create_models_triangle_strips
@@ -14,7 +14,6 @@ from .msh_material import *
from .msh_material_gather import gather_materials
from .msh_material_utilities import remove_unused_materials
from .msh_utilities import *
from .msh_anim_gather import *
@dataclass
class SceneAABB:
@@ -44,8 +43,8 @@ class Scene:
name: str = "Scene"
materials: Dict[str, Material] = field(default_factory=dict)
models: List[Model] = field(default_factory=list)
anims: List[Animation] = field(default_factory=list)
skeleton: List[int] = field(default_factory=list)
def create_scene(generate_triangle_strips: bool, apply_modifiers: bool, export_target: str, skel_only: bool) -> Scene:
""" Create a msh Scene from the active Blender scene. """