Non-import changes removed

This commit is contained in:
William Herald Snyder
2020-10-26 10:20:33 -04:00
parent 152b22feb9
commit 1cc6a8d08d
5 changed files with 14 additions and 213 deletions

View File

@@ -8,8 +8,6 @@ from .msh_material import *
from .msh_writer import Writer
from .msh_utilities import *
from .crc import *
def save_scene(output_file, scene: Scene):
""" Saves scene to the supplied file. """
@@ -26,11 +24,7 @@ def save_scene(output_file, scene: Scene):
for index, model in enumerate(scene.models):
with msh2.create_child("MODL") as modl:
_write_modl(modl, model, index, material_index, scene)
#with hedr.create_child("ANM2") as anm2: #simple for now
# for anim in scene.anims:
# _write_anm2(anm2, anim)
_write_modl(modl, model, index, material_index)
with hedr.create_child("CL1L"):
pass
@@ -40,8 +34,8 @@ def _write_sinf(sinf: Writer, scene: Scene):
name.write_string(scene.name)
with sinf.create_child("FRAM") as fram:
fram.write_i32(0, 20) #test values
fram.write_f32(10.0) #test values
fram.write_i32(0, 1)
fram.write_f32(29.97003)
with sinf.create_child("BBOX") as bbox:
aabb = create_scene_aabb(scene)
@@ -103,7 +97,7 @@ def _write_matd(matd: Writer, material_name: str, material: Material):
with matd.create_child("TX3D") as tx3d:
tx3d.write_string(material.texture3)
def _write_modl(modl: Writer, model: Model, index: int, material_index: Dict[str, int], scene: Scene):
def _write_modl(modl: Writer, model: Model, index: int, material_index: Dict[str, int]):
with modl.create_child("MTYP") as mtyp:
mtyp.write_u32(model.model_type.value)
@@ -129,12 +123,6 @@ def _write_modl(modl: Writer, model: Model, index: int, material_index: Dict[str
for segment in model.geometry:
with geom.create_child("SEGM") as segm:
_write_segm(segm, segment, material_index)
if model.model_type == ModelType.SKIN:
with modl.create_child("ENVL") as envl:
envl.write_u32(len(scene.models))
for i in range(len(scene.models)):
envl.write_u32(i)
if model.collisionprimitive is not None:
with modl.create_child("SWCI") as swci:
@@ -165,13 +153,6 @@ def _write_segm(segm: Writer, segment: GeometrySegment, material_index: Dict[str
for normal in segment.normals:
nrml.write_f32(normal.x, normal.y, normal.z)
if segment.weights is not None:
with segm.create_child("WGHT") as wght:
wght.write_u32(len(segment.weights) / 4)
for weight in segment.weights:
wght.write_u32(weight[0])
wght.write_f32(weight[1])
if segment.colors is not None:
with segm.create_child("CLRL") as clrl:
clrl.write_u32(len(segment.colors))
@@ -208,46 +189,3 @@ def _write_segm(segm: Writer, segment: GeometrySegment, material_index: Dict[str
for index in islice(strip, 2, len(strip)):
strp.write_u16(index)
def _write_anm2(anm2: Writer, anim: Animation):
with anm2.create_child("CYCL") as cycl:
cycl.write_u32(1)
cycl.write_string(anim.name)
for _ in range(63 - len(anim.name)):
cycl.write_u8(0)
cycl.write_f32(10.0) #test framerate
cycl.write_u32(0) #what does play style refer to?
cycl.write_u32(0, 20) #first frame indices
with anm2.create_child("KFR3") as kfr3:
kfr3.write_u32(len(anim.bone_transforms.keys()))
for boneName in anim.bone_transforms.keys():
kfr3.write_u32(crc(boneName))
kfr3.write_u32(0) #what is keyframe type?
kfr3.write_u32(21, 21) #basic testing
for i, xform in enumerate(anim.bone_transforms[boneName]):
kfr3.write_u32(i)
kfr3.write_f32(xform.translation.x, xform.translation.y, xform.translation.z)
for i, xform in enumerate(anim.bone_transforms[boneName]):
kfr3.write_u32(i)
kfr3.write_f32(xform.rotation.x, xform.rotation.y, xform.rotation.z, xform.rotation.w)