Added research data, testing blender mesh generation
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143
src_research_readme/blender_2.43_scripts/save_theme.py
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143
src_research_readme/blender_2.43_scripts/save_theme.py
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#!BPY
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"""
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Name: 'Save Current Theme...'
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Blender: 242
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Group: 'Export'
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Tooltip: 'Save current theme as a BPython script'
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"""
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__author__ = "Willian P. Germano"
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__url__ = ("blender", "blenderartists.org")
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__version__ = "2.43 2006/12/30"
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__bpydoc__ = """\
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This script saves the current Theme in Blender as a Blender Python script.
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Usage:
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Use Blender's Theme tab in the User Preferences window to create and name your
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theme, then run this script from the File->Export menu to save it.
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It is saved as a bpython script, meaning that you can simply run it to change
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the current theme. By default it is currently saved under the
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"Misc" group, available only from the Scripts window "Scripts->Misc" menu.
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To appear in the menu, a theme saved with this script must be put in your
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Blender's scripts dir, that's what happens by default when you save one by
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yourself. If you don't know where this dir is, running
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import Blender<br>print Blender.Get("scriptsdir")
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on the Text Editor window (use menu or ALT+P to run it) will write the path on
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the console.
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Remember to edit your exported theme's source file to put your name and
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some information on it before sharing it with others.
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"""
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# $Id: save_theme.py 14530 2008-04-23 14:04:05Z campbellbarton $
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#
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# --------------------------------------------------------------------------
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# Copyright (C) 2004: Willian P. Germano, wgermano _at_ ig com br
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# --------------------------------------------------------------------------
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# The scripts generated by this script are put under Public Domain by
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# default, but you are free to edit the ones you generate with this script
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# and change their license to another one of your choice.
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# --------------------------------------------------------------------------
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# Copyright (C) 2005: Willian P. Germano, wgermano _at_ ig.com.br
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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# --------------------------------------------------------------------------
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import Blender
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from Blender.Window import Theme, FileSelector
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theme = Theme.Get()[0] # get current theme
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# default filename: theme's name + '_theme.py' in user's scripts dir:
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default_fname = Blender.Get("scriptsdir")
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if (default_fname):
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default_fname = Blender.sys.join(default_fname, theme.name + '_theme.py')
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else:
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default_fname = theme.name + '_theme.py'
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default_fname = default_fname.replace(' ','_')
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def write_theme(filename):
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"Write the current theme as a bpython script"
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if not filename.endswith('.py'): filename += '.py'
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fout = file(filename, "w")
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fout.write("""#!BPY
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# \"\"\"
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# Name: '%s'
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# Blender: 242
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# Group: 'Themes'
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# Tooltip: 'Change current theme'
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# \"\"\"
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__%s__ = "????"
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__%s__ = "2.43"
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__%s__ = ["blender"]
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__%s__ = \"\"\"\\
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You can edit this section to write something about your script that can
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be read then with the Scripts Help Browser script in Blender.
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Remember to also set author, version and possibly url(s) above. You can also
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define an __email__ tag, check some bundled script's source for examples.
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\"\"\"
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# This script was automatically generated by the save_theme.py bpython script.
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# By default, these generated scripts are released as Public Domain, but you
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# are free to change the license of the scripts you generate with
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# save_theme.py before releasing them.
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import Blender
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from Blender.Window import Theme
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theme = Theme.New('%s')
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""" % (theme.name, "author", "version", "url", "bpydoc", theme.name))
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for tsp in theme.get(): #
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command = "\n%s = theme.get('%s')" % (tsp, tsp)
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fout.write(command + "\n")
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exec(command)
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exec("vars = dir(%s)" % tsp)
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vars.remove('theme')
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for var in vars:
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v = "%s.%s" % (tsp, var)
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exec("value = %s" % v)
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if type(value) == str:
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fout.write("%s = '%s'\n" % (v, value))
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else:
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fout.write("%s = %s\n" % (v, value))
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fout.write('\nBlender.Redraw(-1)')
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fout.close()
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try:
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Blender.UpdateMenus()
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except:
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Blender.Draw.PupMenu("Warning - check console!%t|Menus could not be automatically updated")
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FileSelector(write_theme, "Save Current Theme", default_fname)
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